MilitaryOrganizationTech is the Military Organization technology in the ruler's capital.
This applies to the top liege of the Palace, not the ruler of the province where it is built.
The Royal Palace Great Work gives 250, 500 and 750 retinue cap.
The Military Warehouse buildings in a patrician's Family Palace give 200, 400 and 600 retinue cap.
This applies to the owner of the trade post.
The Silk Road Trade Office building, built in Silk Road Trade Posts, gives 50, 100, and 150 retinue cap for each level.
This applies to the patrician that controls the trade post, not the ruler of the province where it is built.
Garrisons in a trade post give 20, 30 and 50 retinue cap at each level.
Training Grounds in a Castle give 20 cap per level.
BuildingBonus comes from specific buildings:.
RealmHoldings is the number of holdings in the realm.
Rank is 2 for Counts, 3 for Dukes, 4 for Kings and 5 for Emperors.
Retinue cap = (Rank * RealmHoldings + BuildingBonus) * (1 + 1.5 * MilitaryOrganizationTech) * (1 + UnreformedGermanicBonus) Different troop types take up differently-sized portions of the cap, with more powerful types (such as heavy cavalry) using more.
4.4 Tribal retinues for transition period between tribalism and feudalismĮach ruler can only have a retinue of a limited size, dependent on their retinue cap.